It doesn't come across as all that creative. It just ... ice breathes. But, really, it's the name that piques my interest. Galix? Couldn't go for something that wasn't already used, especially since that's addressed first thing? Stranger yet, the name was originally written as "Glalix", which makes a lot more sense due to the given name origin, but then what-what went and wrote it without that L.
The "a blue blob with a hut for a hat" comment was in reference to Klinko, a parasol enemy in Dream Land 3, not Seuss. That's why they said "This enemy is pretty random, but then again most parasol enemies are". This refers to Seuss, and the blue blob part refers to, shock, the hutted blob Klinko. Basic reading and inferencin' that one is.
This guy doesn't seem fit for Needle or even being a large foe. It's an interesting concept, but this is something more for a contest of neat-o, 'nique normal enemies (Pristinely Ungifted, coming next), which seems to be something coming up more than expected with this lot.
This happened in the Mini-boss contest, too. For some reason, people think a giant, walking bomb should be a bomb enemy. Frankly, I think Bob-omb topped that off. Otherwise, it's good and solid, nothing wrong with it, but nothing really pops either.
I like the idea behind it -- a cannon that launches Kirby away. Kinda like Snooter but with more firepower. The problem I have with it is Fire. Fire? Bomb seems a bit more appropriate, especially with the whole self destruct sequence.
While visually more complicated than is expected to be seen on Pop Star (although a lot of it is just artistic representation by Daimyo), I do like the pushing. It's a nice touch. The aquatic possibility is a little odd of a choice. It might as well be a whole new enemy since it acts entirely differently.
I like this one, mostly. It follows a heavy theme (dinos are big) and has more to do with Magic than Boxy! I think it would have been fine without the cane attack, tho'. Most enemies just do one action (if that), and I don't get the urge to make 'em do more than that.
I don't get the whole propeller thing. What type of enemy runs away from the player? Only ability thieves or things with some type of treasure would do that. That isn't the case in Kirby. Fleeing is counter-intuitive.