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PostPosted: September 3rd, 2007, 10:42 pm 
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Element of Hatred
Element of Hatred
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Joined: October 8th, 2003, 10:07 pm
Posts: 1025
Location: Somewhere
Gender: Male
Favorite Kirby Game: Kirby Super Star
(This was shamelessly lifted from the kwrpg board intended to replace the older profiles topic. We reserve the right to delete your profile if it is overpowered or somehow lame.)

Note 1: Please update your profile as you change it. Add a link to your character in your sig plz, this topic is eternal and can be revived at any point.

Note 2: The previous revision is at viewtopic.php?f=46&t=231955 for easy refrence.

Rules:
1. We prefer the format I've given you. You can modify it if you need as long as you keep the basics intact, as far as name, age, etc. This includes no changes to the current options but addition of other options. Powers/Weaponry are combat related and are not required. Vehicles are not required, either. Once more, for clarity: Your character does not need to have three powers, three weapons, and a vehicle.

Also, those ellipses are just filler. You should take them out when you actually write your profile.

Updated to match the kwrpg charprofile base template.

Code:
[u]-Basics-[/u]
[b]Name:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]Species:[/b]
[b]Occupation:[/b] Where they work if they work
[b]Alliance:[/b] Do they obey the law? Hero or not ect.
[b]Homeland:[/b] Self explanatory

[u]-Descriptions-[/u]
[b]Personality:[/b]
[b]Appearance:[/b]
[b]Typical Clothing:[/b] Jewlery, tattoos, ect are included.
[b]Accents:[/b] Whether it be British or not, tell us.
[b]Typical Emotions:[/b] What they usually feel like

[u]-Stats-[/u]
[b]Strength:[/b]Text, not numbers.
[b]Stamina:[/b]
[b]Intelligence:[/b] Knowledge
[b]Wisdom:[/b]Common sense/Logic
[b]Agillity:[/b]
[b]Magic:[/b]Magical powers or no?

[u]-Combat and Travel-[/u]
[b]Abilities:[/b]
-Ability 1
-Ability 2
-Ability 3...
[b]Equipment:[/b]
-Equipment 1
-Equipment 2
-Equipment 3...

[u]-Social Life-[/u]
[b]Friends:[/b]
-Friend 1
-Friend 2
-Friend 3

[b]Lovers:[/b] WHO LIKES THE CHARACTER? :D
[b]Beloved:[/b]WHO THIS CHARACTER LIKES? :D
[b]Haters:[/b] Who hates the character?
[b]Hated:[/b] Who this character hates?
[b]Family:[/b]
-Family 1
-Family 2
-Family 3
[b]History:[/b]

[u]-Other Info-[/u]
*Insert stuff that doesn't belong here*


Last edited by Diskmaster on November 13th, 2008, 1:24 pm, edited 3 times in total.
Updated to latest charprofile template.


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PostPosted: September 3rd, 2007, 10:51 pm 
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Element of Hatred
Element of Hatred
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Joined: October 8th, 2003, 10:07 pm
Posts: 1025
Location: Somewhere
Gender: Male
Favorite Kirby Game: Kirby Super Star
*snip*


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PostPosted: September 3rd, 2007, 11:09 pm 
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Shooting Star
Shooting Star

Joined: October 9th, 2003, 10:52 pm
Posts: 1396
Location: The 'States. N-not all of them.
Gender: Female
You're assuming our characters are fighters. If they're more personality/story-based, shouldn't there be planes for likes, dislikes, backstory... etc? The profile of a character who can't fight would obviously need some modifications, such as the removal of the 'power' plane.

This particular profile format would be better suited to the Proving Grounds, seeing as all it takes into consideration is fighting skill, for the most part. :/

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PostPosted: September 3rd, 2007, 11:45 pm 
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Element of Hatred
Element of Hatred
User avatar

Joined: October 8th, 2003, 10:07 pm
Posts: 1025
Location: Somewhere
Gender: Male
Favorite Kirby Game: Kirby Super Star
Kyusil wrote:
You're assuming our characters are fighters. If they're more personality/story-based, shouldn't there be planes for likes, dislikes, backstory... etc? The profile of a character who can't fight would obviously need some modifications, such as the removal of the 'power' plane.

This particular profile format would be better suited to the Proving Grounds, seeing as all it takes into consideration is fighting skill, for the most part. :/


Noted, it's no longer a requirement.


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PostPosted: September 4th, 2007, 12:07 am 
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Super Star
Super Star
User avatar

Joined: October 11th, 2005, 6:56 pm
Posts: 827
Location: Nowhere important to you, unless you're sending me a gift.
Gender: Male
Favorite Kirby Game: Kirby 64: The Crystal Shards
(( Well, here's mine... Hope it good enough for the moment. 'Course, I'll change/add when need be.))

Name: Sord Elentos
Age: 24
Race: Human
Sex: Male
Appearance: Wears a white jinbei, a type of Japanese clothing, with long leggings to make it pants, rather then shorts. Has green hair, red eyes, a scar on the right side of his face, wears a straw hat with a white band around it, and wears wooden sandles. He also wears a cloth around his waist, where he put his sword/sheath. His physical appearance is like most healthy people(As healthy as an Ox? You know that saying.).



Personality: The typical 'though guy, kind heart' personality, though it takes a lot to show his 'kind heart', like life/death situation. He's generally emotionless normally, yet he can be quickly angered by something small and insignificant. He also can't stand talking about love/cute/etc. to such a high extent, it actually will make him vomit if the subject lingers long enough but he can usually endure the subject long enough for the subject to change.



Powers:
    Elemental Ring - He is able to open a small gate with 7 orbs in it. Each coloured orb gives him a passive element, a personality change, and a physical/mental change.(Colours of said orbs are; Red, Blue, Green, Yellow, Brown, Black, and White. Still working on most of them, but I'll post what little I have for each.) The sound of said gate opening is the sound of glass shattering.
    Orb Crush(Red) - Crushing this orb will give him the passive element of fire, makes his fuse easier to light(shorter temper), and doubles his strength. This is an orb that drains a lot of power.
    Orb Crush(Blue) - Crushing this orb gives him the passive element of water/ice, makes him more relaxed and takes things easy, and it makes him understand his opponent easier and may be able to predict attacks when they're about to do it. This orb also, like most would assume, makes his magic based attacks stronger.
    Orb Crush(Green) - Crushing this orb gives him the passive element of wind, makes him more cocky or something along those lines, and expands how far he can stretch.
    Orb Crush(Yellow) - Crushing this orb gives him the passive element of electricity, makes him hyper, and increases is speed greatly. This orb also allows generating electricity within the body itself, so most electric based attacks would deal nothing to him.
    Orb Crush(Brown) - Crushing this orb gives him the passive element of earth, makes him truthful and somewhat reliable, and allows him to takes most blunt(and some sharp) hits without even hurting him. If it does, it won't even make him flinch.
    Orb Crush(Black) - Crushing this orb gives him the passive element of darkness, makes him serious and to the point, and allows him to think on the spot almost perfectly. This is an orb that drains a lot of power.
    Orb Crush(White) - Crushing this orb gives him the passive element of light, makes him a little bit more merciful and caring, and can take magical attacks if hit by them. Dark and Light based attacked deal less damage to him in this form. This orb consumes the most power and is usually used as a last resort.
(NOTE- Sord can break these "set" personality changes and will revert back to his normal personality, but still retain his elemental and physical/mental changes.)

Abilities
    Fire Set:Only usable after Orb Crush(Red)
      Magma Sword - Sord jams his sword into the ground and starts running with it still in the ground. After running around constantly, he'll pull the sword out of the ground to reveal it's glowing a bright orange. Normally, a sword this hot would bend and break if it were hit hard enough, but with Sord's passive element of fire, he's able to control it's shape and keep it together.
      Heat Wave - Sord rapidly heats the air in his right/left hand in a ball shape. After heating it up enough, he throws it at the opponent/target. The heat isn't that powerful, regardless of how long he heats the air. It's just enough to surprise the enemy if they touch the heated air.

    Water Set:Only usable after Orb Crush(Blue)
      Water Sphere - Sord puts out his hand and little bits of water start to form in front of his hand in a sphere shape. He does this only when there is no natural water for him to use.
      Ice Form - Sord freezes the water he currently has control over. He can skip with process if there is already ice within view.
      Water/Ice Control - ... Yeah, if you don't know what this means, you need to get out more...
      Shatter - Sord can shatter ice by spreading his fingers apart in a single, swift motion. He motions a "Go!" with his hand controlling the ice shards and they shoot in the direction he pointed at. He can skip breaking the ice if there is already shattered ice within view.

    Wind set:Only usable after Orb Crush(Green)
      Flight - Sord can artificially fly with the power being able to control wind enough to lift him off the ground.
      Jump! - Sord's jumping ability increases if he doesn't want to fly around, which he doesn't like to do often. He uses the wind to push himself forward or backwards, depending on the situation.
      Shift-it - As the name suggests, it can alter a path of a projectile. Sord holds out both hands and creates raging winds within a small area near his palms. After redirecting something, the winds die down. It can also block close combat attacks, but mostly blunt attacks. A swift swing of a sword could initially stop the process and cut right through Shift-it.
      Daishizen no Foosu, Kaze no Youshin - Sord charges up wind energy around him, by making the flow of air head towards him, causing a wind force. This wind doesn't affect projectiles in any way. After a reasonable about of charging the wind force, he releases the force with a single swing. This attack uses a lot of power, but he could still go on it he needed to(Daishizen no Foosu, Kaze no Youshin should mean "Force of Nature, Leaf Blade of Wind").

    Shadow set:Only usable after Orb Crush(Black)
      Whisper - Sord turns black and disappears into to nothing. Soon after, he'll reappear, more or less closer to the enemy.
      Bondingu no Kage - He takes the opponent's shadow and literally absorbs it into himself. He turns black and his eyes turn dark red. A glowing chain then shoots out towards the enemy that had his/her shadow taken away. This chain can't be cut, nor does it restrict their movements. It's to clearly show whom as has been affected by the attack. Sord's shadow also dissappears.("Bondingu no Kage" means "Shadow Bonding", if I got it right.)
      Junjuri no Jutsu - There are 3 of these attacks after using Bondingu no Kage, each with more strength(Junjuri no Jutsu means "Sacrificing Oneself Technique").
        Ichi Ban, Atai no Akuchi - Sord slashes himself and winds himself in a single attack, while still hitting his opponent. Ending it by impaling his right leg with his sword and forcefully hitting his left with his sheath(Ichi Ban, Atai no Akuchi means "Number 1, Price of Impure Blood" or something close to that I hope).
        Ni Ban, Fooru no Hebun - Sord slashes his opposite shoulder with his sword and goes for a double strike with both his sword and sheath. After, he slashes his right leg and smashes his left, ending it by forcing his right shoulder onto the blade of the sword and the sheath into the left, possibly breaking a bone(Ni Ban, Fooru no Hebun means "Number 2, Fall of Heaven", if it's right).

(NOTE- I'll add to the ability sections when I use them in a RP, as well all know, a battle isn't set, it's somewhat unpredictable.)

Vehicle of Choice: He almost always travels by foot.

Weapon of Choice:
    'Fake' Bokken, Gizouken - This is merely a sword in disguise, where the blade perfectly fits into the sheath, thus not making a rattling noise if shuck. If he's holding Gizouken in his left hand, it can withstand more stress put on it.(Gizouken is a mix of "fake" {gizouhin} and "sword"{ken}. Actually, it's like a pun on itself really. It's a fake bokken, but it's name refers to it as a fake sword :D... Yeah, it sucks, I know.)
    Sheath of Gizouken, Shiirekaesu - As the name states, Gizouken's sheath could be used as a weapon but only when the sword is out of Sord's reach, as there is a bond between the sheath and the sword itself. "If the user cannot reach Gizouken, let the cover take it's place." These words have been engraved on the inside of the sheath and has a spell on it to make it happen, and as such, this will allow the sheath take as much force as Gizouken would. Along with being just as powerful as Gizouken at times, if he holds Shiirekaesu in his right hand, it gains the same ability as if Gizouken were out of reach.(Shiirekaesu is a mix with "sheath" {shiisu} and "to replace" {irekaeru}. Yes weird, but I like the sound of it :D... stupid, yes, I know.)
Other Notes:
    - Originally, Sord was a kirby, but I found it better that this character suited a human, rather then a kirby.
    - Sord is actually right handed, but fights/uses his sword with his left hand.

-------------~~~~~~~-------------

Name:Jyro Wudes
Age: 30
Race: Human
Sex: Male
Appearance: A very large man(obese), whom usually wears very loose clothing so he can freely move about without feeling uncomfortable, though the type of clothing doesn't matter to him, as long as it's loose and feels good. He has a small amount of hair tied near the back of his head(somewhat like Renji's{Bleach} hair but smaller). He oddly wears boots and has a small sake bottle, nothing is in the bottle really. He's very powerful, and being a sumo wrestler helps build reputation.



Personality: Jyro is a very loving and generous person and isn't the type to lie. While he's a very nice person and will go to great lengths to help someone, he'd rather eat then do anything else, being able to eat large amount of foods in a short amount of time. He personally doesn't like to fight, but he will fight when there's no other option for him. However, he doesn't mind sparring.



Powers:
    Spike Force - Jyro turns his body so his attacking foot is facing the enemy. He raises it and quickly slams it down with incredible force. This usually can cause rock spikes to shoot up from the ground in the attacking foot direction.
    Jump Force - Jyro, believe it or not, can jump fairly high when he tries. When he jumps the best he can, or off of something high up, he'll try and put as much impact on his legs. The sudden impact could cause the area around him to shake uncontrollably, making enemies fall the to ground in seconds. If he's unlucky, then he'll end up cracking the bones in his legs, obviously making it harder for him to stand, but he can still carry on.
    Breath Force - Jyro takes in a deep breath and can somehow breath about various types of elements, and some other things. Where he got the ability is unknown and he hasn't told anyone about how it works since he first revealed.
Vehicle of Choice: He doesn't like moving much, but he can walk and run like everyone else. He pretty fast from someone his size...

Weapon of Choice:
    Tremoar - The boots he wears are the things that give his feet such abilities. He he tried to do Spike Force or Jump Force, he'd deal more damage to himself then the enemy, as he'd simply be hitting the ground really hard, and nothing would happen.

Other Notes:
    -Jyro usually finds a river and fills up his sake bottle sometimes. Other times, he'll just watches the water flow.
    -Jyro is was also a kirby before I found it more fitting to switch him to a human, like Sord.

-------------~~~~~~~-------------

Name: Drip
Age: Unknown, but judging by his actions, around 16-19. Could be older though.
Race: Drop(Kirby 64)
Sex: None, but refers to self as a "he."
Appearance: Drip is just a drop. If you don't know what a drop is, it a small looking drop of water with a red sphere inside of it. I basically refer to a Drop as a animal cell, as it fits the bill pretty good. Don't know what an animal cell is? Look it up. Nothing special... or is there...?



Personality: Drip loves the rush of battle and sometimes doesn't take it seriously enough. He has a strong will, like most characters would have, and also has a strong sense of humor, but can tell if something is too stupid to laugh about. He doesn't think much about things, but when given the time, he will, and they're not bad ideas but they still might not work out as planned.



Powers:
    Morph - As the names states, Drip, unlike most other Drop's, can change his shape and keep it. He soon found a preference to a human shape, so can be found in a human shape most of the times now.
    Multiply - Once again, as the name implies, Drip can duplicate himself with a fast mitosis(?) ability, which copies him exactly... though, there are times where it doesn't turn out so perfect...
    Rein Rain - If need be, Drip will shoot up some of his water into a nearby cloud to make it rain, allowing a large amount of rain t fall. This shall allow drip to grow in size if he wishes or if he loses some of his own water, he can just use the falling water around him to fill it back up.
    Iced - Once a hate towards Drip, ice has become something Drip is accustomed to now, after the fight with Shadow. He can simply freeze something without a care, but can freeze something to an incredible low, such as absolute zero (-459.67 degrees Fahrenheit).
    Water Rend - Originally Rat's, but slightly changed, Drip altered Rat's wind based attack to his preferred water element, which sends a wave like slash in the slashed direction. Though it's doubtful he'll ever use it again, he still remembers how.
Vehicle of Choice: Drip can usually just turn into water and just seep into the ground and travel that way. His nucleus also follows... somehow... Other then that, he can slither, walk, run, and a bunch of things to get around.

Weapon of Choice: Drip doesn't exactly a weapon in particular, but can morph/create said weapons.
    Magnum - Drip turns into a giant magnum and fires away with whatever ammo he's got.
    Drill - Turns into a giant drill, which can absorb the bits of rock/debris that's been drilled away at, and added to create a stronger, solid drill.
    Needler - Although it wasn't intentional, Drip can create a Halo weapon, the needler, but at a lower level. The shots are ice needles, and they don't explode after it hits said target.
    Sword - Drip can create a sword, or any sword, as long as he knows what it looks like. He can also take a sword and add ice to it, to give it and ice/water element.
    Ice Fist(s) - A weapon as the name states. Drip can make both of his hands, if wanted, into two massive ice fists, first by hitting them together. This is also the first move to have been frozen with absolute zero temperature(-459.67 degrees Fahrenheit).
Other Notes: Please note, his name is Drip, not Drop. A Drop is the enemy's name. Just clarifying this, so people don't make mistakes with his name >>;;

-------------~~~~~~~-------------

Name:Skit Vares
Age: 22
Race: Human
Sex: Female
Appearance: Skit wears a brightly coloured T-shirts, usually yellow or pink. When doing things on her own time, she wears a skirt, but when she knows she'll be fighting, she'll wear pants instead. Her eyes usually gleam of happiness. She wears a red headband and unusually heavy gloves, but can lift them, even if she doesn't look like she could.



Personality: A happy, hyper, world loving girl. She'll just about love anything really, even if it's usually highly disliked by others. While not one to spark conversations, she'll gladly ask if you play video games or watch anime, as it's her interest. She does not like being bossed around, and would be the first to stand against it. She also hates losing, more so in games, for whatever reason.



Punches:
    Pistol - Skit chops the air in front of her and slams her palm onto the side of the chopping hand, like reloading a handgun. She quickly jabs forward, possibly leaving a very big bruise if hit.
    Uzi - The same movement for pistol, only Skit clutches her fist. Skit, once again, jabs forward, but 3 times, like an Uzi. These, just like Pistol can leave a bruise.
    Machine Gun - Skit brings her arm(s) behind her back and tenses shortly, as if attaching something to her arms then swings them out in front of her. Using both hands, she punches forward, trying to focus on hitting one spot on her target. Can also leave bruises.(Kinda reminds you of Luffy, huh? :P)
    Shotgun - Skit grabs her arm and cocks it like a shotgun. Somewhat like the move from One Piece(shigan), she uses all of her fingers and points them forward and quickly sends them out at the opponent. Since the spots getting hit is being concentrated in a smaller area, it will cause more damage to both her opponent and herself.
    Magnum - Skit flicks her wrist then puts her palm on her wrist she flicked, lick closing an old gun with a roulette-thing. She flexes her arm and swings it at the opponent. Could intentionally break a bone, though she'll need to get really close to her target to do that.
    Gatling gun - Skit raises her arm and flexes it to the point where it begins to vibrate. After a few minutes of vibrating, her arm looks like it multiplies into several more arms. This is like her ace in the hole, though it's a double-edged sword. If she uses this attack for too long, it'll be like her bones in that arm would turn to powder, as it puts too much stress on her arm.

Vehicle of Choice: She hates have to ride on anything, as she'll get sick in the first few minutes, so she walks, even if it's a far ways to go.

Weapon of Choice:
    Hissatsu - The small, but incredibly heavy gloves she wears. This allows her to hit things without crippling her own arm from the force she dishes out. The reason that it's so heavy is that there are so many materials within the gloves that make is more durable and heavier then it should.
Other Notes: Once again, the same with Sord and Jyro, Skit was originally a kirby.

-------------~~~~~~~-------------

Name: Shot-a
Age: 28 (Age before experiment)
Race: Cyborg/Human
Sex: Male
Appearance: He always has tired, brown eyes, his hair is brown as well and is usually messy. His head and arms are the only things that look like human body parts. His entire posture makes it seem like he's tired, even if he's been awake for a few hours and is fully awake. Besides his head and arms, he looks like he's wearing a mech suit of some kind. The metal which this mech suit is made out of is a dark blue. His rib cage area is filled with pistols, coloured the same as the metal, along with an extra magazine for each pistol. These pistols(and more) are hidden under the tan cloak he wears.



Personality: Shot-a has little personality. He talks in a monotone voice and doesn't give his opinions too often, if he ever does. If he doesn't know what it is, he'll immediately question it, usually with a simple "What is this *insert noun* you speak of?" However, he wouldn't mind dying to protect his friends and isn't afraid of death due to his "operations."



Mechanics:
    Thermal Vision - Speaks for itself really. If you don't know, look it up.
    X-Ray - While it can see the bones of people, he can adjust the intensity of the ray and also pin-point certain objects.
    Scanner - While it gives only a brief explanation of the things he scans, unknown objects are just general appearance description and whether it may or may not be lethal, given the subject at hand.
Vehicle of Choice: He doesn't need one :D

Weapon of Choice:
    Pistol Cage - The most frequently used gun... well, that I can think of. He holds around 6 of these with his chest area where he can grab one and start shooting, along with an extra magazine for each gun. Once he has ran out of the extra magazine for the gun, he tosses it.
    Sniper Finger - He takes off the tip of his right index finger and straightens his arm, thus locking it into place so the barrel of the gun does not shift. He has a total of 10 shots, then he'll need to reload.
    Weapons Left"Hand" Grenade - He removes his entire left hand and pulls a pin from where the hand was connected. You can guess what he does after that. After he does whatever, he pulls out another robotic hand and attaches back on. This hand does not look human at all and looks like it's from a mech suit.
    Gunner Leg - He takes off his left leg and does a bunch of crap with it. It ends up turning into a machine gun with a small stand. Though it leaves him vulnerable, he can quickly turn the gun back into his leg and reattach it back on.
    Shotgun Run - If you can't guess the pattern, he takes off his right leg. This is much more simpler, as all he needs to do is take off the foot part and pull out a handle from the leg part. Of course, it is immediately locked into a straight position. Again, he can quickly put the shotgun back together and keep using it as a leg.
    Shoulder Blades - Guess. Takes out his "shoulder blades", which actually look like daggers, and uses them for close combat.
    Spinal Tap - Guess again. He can take out his "spine", which is actually an energy cannon. It locks into place, in a "7" like position so it arcs over his back and aims in front of him. Though very powerful and capable of vaporizing solid objects, he doesn't use it often as it drains his own power source rapidly with each shot.
Other Notes:
    -All body parts are made of the dark blue metal. His brain is working in a sense that it's there and his emotions are still functional, but has been damaged and also been mechanized in some areas. He now can no longer express is emotions though facial expressions. His brain is secured by columns of rubber, so if there was some kinda of impact, there would be little damage to the brain.
    -Perhaps one of the last times you'll see me says this; was originally a kirby character, but changed for reasons.

-------------~~~~~~~-------------

Name: Marckus Y. U. Trank
Nickname: Myut
Age: Unknown
Race: Human
Sex: Male
Appearance: A teenager like appearance with a generally happy atmosphere around him. His hair is roughed up, some side are cut, making it look very uneven. Around his neck is a blood red bandage that was originally white, but due to bleeding it stained it red. His clothing is completely random, anything he wears, his shirt usually doesn't match the pants. His shoes are roughed up, enough that they almost slip off when running. He also wears gloves, that are also beaten, ready to tear away at the next strong pull. His left eye is green while his right has no pupil, making his entire right eye white. He has also has no right ear and covers it up with a headband.



Personality: Despite being a mute, half blind and half deaf, Marckus is a joyful person, willing to befriend anyone, even foes. This is something he tries his best to do, even in the middle of battle. His thought process is slightly off track due to his usage of actions to describe things, which sometimes end up being exaggerations, rather then learning sign language. He'll usually be overcome with joy when he sees something large and shiny, or just overall cool. He's usually not the one to understand when there might be a trap. He can also be extremely clumsy, sometimes accidental, sometimes purposely.



Powers:
    Drift - Not the kind of drift you see in races. We all know that due to gravity and air resistance, things will lose their speed overtime if there's not something giving it the ability to keep moving. Marckus's ability can keep things going at the same speed it was originally set off at. This is further extended that it makes close combat punches into ranged power-blasts of air. And it's not just confined to air either, as it can also be used underwater. Normally, when a bullet is fired off underwater, it was slow down drastically due to water resistance. If Marckus were to fire off a gun, it'll speed at the person like it would have above water.
Vehicle of Choice: None

Weapon of Choice: Anything he picks up
Other Notes: Marckus usually has a his friend beside him, who doesn't have anything fancy. He's pretty much the only one who can understand Marckus' actions without take a few seconds to realize what he is trying to say.

-------------~~~~~~~-------------

Name: Joe Ev Rideh
Age: 19
Race: Human
Sex: Male
Appearance: A skinny teen who doesn't seem to get a lot of exercise, but still decently athletic. He wears glasses due to being near-sighted, but takes them off when not travling. He wears average looking clothing, nothing stands out too much when you look at him.



Personality: While being the one to back away from fights, even if they aren't real fights, he'd stick by his friend's side, until it gets too much for him to bare, then he drags his friend(s) away from it. He's generally nice to many and though he makes first impression judgments on how people look, he can be fairly opened to people. He can be, however, quickly angered but is quick to apologize for his rash anger burst.


Powers: He has none.
Vehicle of Choice: None
Other Notes: Joe is Marckus's friend, as mentioned in Marckus's other notes.

_________________
Image Thanks to Caat. 'Tis very awesome.
Sord, Jyro, Skit, Drip, Shot-a, Marckus and Joe's Profiles


Last edited by Bazzoka on December 19th, 2008, 8:37 pm, edited 21 times in total.

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PostPosted: September 4th, 2007, 6:18 am 
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Li'l Traveler
Li'l Traveler

Joined: February 18th, 2007, 9:59 am
Posts: 195
Location: I can't think of anything funny...
Gender: Male
Favorite Kirby Game: Kirby's Dream Land 2
Name:Pine Hugh Blaster
Age:The same as 20 in human years
Race:Poppy bro. Jr.
Sex:Male
Appearance:A poppy with blue cap and shoes and a yellow shirt.
Sports a pair of pilot goggles.Also, the ponpon on his hat is shaped like a star.
...
...
Personality:Very short tempered and always grumpy, also a little bully.
Dispite this, he is actually a person you can count on when in
need. In the rare times he is cheerful, he becomes very nice
to everyone and is always ready to help. His dream is to build
a jet powered flying machine.
...
...
Powers:
    Meteor bomb - Throws a bomb upwards into the sky and then a BIG, fire enveloped bomb comes crashing down on the target and makes a huge explosion.

Vehicle of Choice: His self made jetpack.
...
Weapon of Choice:
    Pickaxe - A plain old pickaxe used to mine rock...or any unfortunate enemies.
    Bombs-Plain old bombs used by poppys.
Other Notes:Lives in a town yogurt yard and works a a miner in Heavy Mole's mine.Larry is his best friend and is also friend of Daniel.

-//-

Name:Larry Jack Deeo.
Age:The same as 20 in human years
Race:Waddle dee
Sex:Male
Appearance:A brown waddle dee with a mining hat and glasses.
...
...
Personality:Very pessimist, unconfident(does that exist? ) and coward.
Is allways saying that things will go wrong and says what he thinks that will happen in a chain fashion.
(this will lead to that which will lead to that which will lead to that...etc. ).
Still, he is a good friend and likes to help.Also shy and very honest.
...
...
Vehicle of Choice:Walking, he thinks vehicles are too dangerous...
...
Other Notes:Lives in a town yogurt yard and works a a miner(irony) in Heavy Mole's mine.Pine's best friend and friend of Daniel.Very low battle capabilities.

-//-

Name: Daniel Rocky Landslide
Age:The same as 23 in human years.
Race:Golem(Kirby games)
Sex:Male
Appearance:A yelow golem with a welding mask and a toolbox on his back.
...
...
Personality:Very impatient and rushy(strange for a golem), also hesitates a lot..
Cant stay put for more than 30 seconds.Thinks he is very though and never refuses a challenge.Still a nice person and starts every sentence with "Hum".
...
...
Vehicle of Choice:Anything mechanical
...
Weapon of Choice:
    Welder - Regular tool used to weld metal...or cause burns.
    Volt bazooka - A high tech bazooka he made that fires balls of electricity that do a electric explosion on impact.
Other Notes: Works as a mechanic in Pine and Larry's town.Friend of Pine and Larry.Breaks his limbs often.

-//-

Name:Question Will Mark
Age:25 in human years
Race:Puffball/Kirby
Sex:Male
Appearance: Sports a green robe and a green tophat. Wearing the robe makes the visible part of his body to look like shadow. His real colour is blue with yellow feet and white eyes.
...
...
Personality: Question mainly keeps to himself, barely talking to anyone unless talked to. The exeption is with his friends or to people in need. He becomes a soft and kinda crazy person who likes to chat, and have fun. He is trully a good person who loves to help and cant see people suffer. If someone can befriend him, he will be a friend for life.
...
...
Powers: (Put Power In this format)
    Randomness - A strange ability Ques had since he was born. The reason he has it is unknown to everybody. When he uses this, something totaly random will happen nearby, defieing even the laws of phisics. Still, there are things that absolutly dont happen.Ex: A planet exploding, a person just dieing, etc...

Vehicle of Choice: Wheelie bike (artificial), but he only had enough money to buy a second hand compact star.
...
Weapon of Choice: (name his weapons)
    Hammer - A wooden hammer given to him by a bonkers he saved from a landslide.
Other Notes: As a two floored wooden house near the edge of Whispy's forest where he lives with his brother,Exclam. Also, he has no friends besides his brother since people tend to avoid him because of his ability.

-//-

Note: To those that are in/read the RP Kirby:Project Dark Star, keep in mind that the Question Mark of the RP is a one time thing and is not a permanent character (although they share the same abilities and personalities, this one isnt a kirby clone and has an actual story).

Note2: Exclams profile is to come!

_________________
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Banner made by Chooch. You rock pal!


Last edited by Hammerfan on September 5th, 2007, 5:50 pm, edited 3 times in total.

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PostPosted: September 4th, 2007, 7:34 am 
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Son of Wind
Son of Wind
User avatar

Joined: August 11th, 2007, 11:41 am
Posts: 127
Gender: Male
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

name: Meta-Carbon. but he real name is Nincarmet.

Age: 504 years old

species: unknown

gender: Male

hight: 1 feet and 8 inches

wight: 35 pounds

Appearance: Image
under the mask he wears a monocal. that star on his shoulder is called a warp star.

personality: he is not that kind at all to people who do things he doesn't like, but can be kind to those who he trusts. he doesn't really have many friends due to the fact that he travels so much. he doesn't really feel much when some one dies, and has never been seen crying. despite all that he does have a kinder side, and enjoys playing too sometimes, but he usually only does this when he is by himself.he often will act very rude for no apparent reason.



powers:
technique of disintegration: he disappears from one area to another, like telportation. if he stabbed he can use this technique to appear unharmed st another area.

high jump: he can jump 35 feet up in the air, also, he glows blue and cannot be hurt while he does it. it will hurt anyone who touches him while he glows blue though.

magic shield: he can make a red shield surround him, and he is protected from all attacks.

Vehicle: the Rapide, his starship and his warpstar that sits on his shoulder.

Weapons:
Weapon 1 - his sword:Image
the weapon's powers:

sword beam: he slashes his sword down, and a beam of energy flies at his opponent.

plasma blast: he points his sword at his opponent, and it glows blue. he then releases a huge blast of plasma at his opponent.

sword glow: nothing powerful, his sword just glows blue.

Weapon 2 - shuriken, though he sometimes calls them kunai.:Image

Other Notes:

he is resistant to possessions, magical drains, and any sort of power sucking.

he has a bottle of poison.

Oh, and for you guys who say that there are these 'planes' and 'realms', I want you guys to know, that my character does not, and mean not, have any thing to do with these 'planes' and 'realms', so guys try to hurt my character in one of your planes or realms, it won't work! My character only has a spiritual, physical, and mental self, which are in his and his only body, not realm or plain.

history:
coming soon - never.

_________________
My Character's profiles.

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sig and old avatar thanks to Chooch.

You are Sword Kirby! Scary cuteness.


Last edited by Meta-Carbon on November 17th, 2007, 11:34 am, edited 24 times in total.

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PostPosted: September 4th, 2007, 10:04 am 
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Kirby's Motorbike.
Kirby's Motorbike.

Joined: January 11th, 2007, 9:08 pm
Posts: 933
Location: Anywhere were there's chocolate!
Gender: Male
Favorite Kirby Game: Kirby Super Star Ultra
My regular ones:
Name: Cwis
Gender: Male
Color: Chocolate
Personality: Kinda mean but sticks up for friends. Also demanding. Swears a lot.
Likes: Water, chocolate, food, dark places
Dislikes: heights, being alone, vanilla, light places
Misc.: A "Kirby" that looks identical to a chocolate form of Kirby.

Name:Kirbot
Gender:???
Color: Multiple colors
Personality: Brave, always ready to fight
Likes:Technology, machinery, Cwis
Dislikes: water
Misc. He's a robot form of Kirby. Has a lot of gear inside of him. He's as strong as Metal Kirby

Name: ??? (Yes, this is his real name)
Gender:Male
Color: Emerald
Personality: Doesn't like being in the action, just watching it. He's happy to serve the others while they fight, like giving them items and weapons. What's weird is that he's not scared at all if an enemy appears. If he's alone, he'd fight. it also takes him very long to do something.
Likes: Question Marks, the warpstar,food,rain,exploring
Dislikes: Being lost, having no fun,losing,enemies
Misc. Has a backpack with a question mark on it. He can grab anything out of it.

Name: Oyama
Gender: ? (He's refered to as a boy due to behavior.)
Color: He's rainbow with every color known to man
Personality: He is misbehaved. He sometimes like destruction. He is no good or evil so Tharuk can train him to be evil and the rest of the group can train him for good.
Likes: anything chocolate (can be used to train him.)
Dislikes: Fire, water, and ice.
Apperance: He has 2 antenas on his head, 2 pupils in each eye, and claws on his hands and feet. He has a ray gun which does extreme damage.
Extra: As you might have guessed, he's an alien. No one knows if he's a clone. He can't speek Dreamlandian so he needs to be teached that. He's the hardest to train.

Name: Cwis
Gender: Male
Species: Boo
Color: A dark shade of Brown
Personality: Loves to scare the living hell out of people.
Appearance: Just like an ordinary Boo, but with red pupils. He has a very deep chuckle.
Likes: Dark places.
Dislikes: light places, the Poltergust 3000
Skills:
*floating (duh)
*invisibility
*holographic
*teleportation
* hypnotism
*Is really good at scaring


Name: Cwis
Gender:Male
Appearance: He's a very cute Lileep.
Personality: He's very nice but sometimes gets mean and aggresive.
Likes: soft, fluffy, and furry things. Water, nice people, other pokemon
Dislikes: Humans, rough things, ceazy and mean people, scary things.
History: He was revived from a fossil. He lost his trainer in a Team Aqua accedent because they found out that his trainer had a Lileep. He managed to escape Team Aqau's base at the 253rd time. Now he wonders the earth alone.
Misc.: He's a shiny pokemon.

Name: Linkman
Gender: Male
Apperance: Just like the male hero in Ruby/Sapphire.
Personality: He is a very nice trainer and never says anything negative about his pokemon. He's fun and always plays with his Pokemon. All of his Pokemon love him.
Pokemon with him: Sceptile, Kyogre, Golden [evoled form of Zigzagoon], Eeve, Lileep (would be a Cradily but he doesn't want the Lileep to Evolve), and Castform. (Based on my real Pokemon)
Likes: Pokemon, playing, having a fun and fair battle
Dislikes: Pokemon thieves, cheaters, people who are mean to their pokemon
Misc.: Always carries a Master Ball around. Same with his bag.
I'll try to do the updated version for them:

Name: Cwis
Age: He's a clone, so probably 1.
Race: Kirby clone
Sex: Male
Appearance: He looks like Kirby with the chocolate spray paint on.
...
...
...
Personality: He's mean a lot to his enemies, sometimes his friends. He likes to make fun of people. Let's just say that he has a bad attitude.
...
...
...
Powers:

Power 1 - Control time.
1.Stop time
2. Slow down time
3. Make time speed up.
Power 2 - Power 2 description
Power 3 - Power 3 description

Vehicle of Choice: The Hydra. And a green Warpstar.
...
Weapon of Choice:

Weapon 1 - Often uses a steel paddle.
Weapon 2 - Weapon 2 Description
Weapon 3 - Weapon 3 Description

Other Notes: He swears a lot and can swear more than anyone. He uses an Ocarina to call his stars. He took ???'s backpack so he can use a lot of weapons.

Name: Kirbot
Age: ???
Race: A Kirby robot
Sex:
Appearance: He's a robot shaped like Kirby. He has blue metal with nails all along it. His eyes glow yellow.
...
...
...
Personality: He's a robot.
...
...
...
Powers:

Power 1 - He can transform into a lot of things.
Power 2 - Power 2 description
Power 3 - Power 3 description

Vehicle of Choice: He can turn into a warpster and wheels can come out at the bottom of his feet.
...
Weapon of Choice:

Weapon 1 - His hands can transform into a drill.
Weapon 2 - Weapon 2 Description
Weapon 3 - Weapon 3 Description

Other Notes: He's not affected by electricity.

Name: ???
Age: Once again, probably 1.
Race: Kirby clone
Sex: Male
Appearance: He's like Kirby with Emerald spraypaint.
...
...
...
Personality: Doesn't like being in the action, just watching it. He's happy to serve the others while they fight, like giving them items and weapons. What's weird is that he's not scared at all if an enemy appears. If he's alone, he'd fight. it also takes him very long to do something. He's very nice to his friends.
...
...
...
Powers:

Power 1 - Can get something out of his backpack.
Power 2 - Power 2 description
Power 3 - Power 3 description

Vehicle of Choice: His warpstar
...
Weapon of Choice:

Weapon 1 - His backpack.
Weapon 2 - Weapon 2 Description
Weapon 3 - Weapon 3 Description

Other Notes: He had to share his body with Cwis' soul.

Name: Oyama
Age: ?
Race: An alien
Sex: ? (Due to behavior, male)
Appearance: He's like Kirby but rainbow. He has 2 pupils in each eye, claws, and 2 antennas.
...
...
...
Personality: He is misbehaved. He sometimes like destruction. He is no good or evil.
...
...
...
Powers:

Power 1 - He can sense stuff with his antennas.
Power 2 - His claws can conduct electricity.
Power 3 - Power 3 description

Vehicle of Choice: a UFO, but on small journeys, a mini UFO.
...
Weapon of Choice:

Weapon 1 - His claws
Weapon 2 - His large growl
Weapon 3 - Weapon 3 Description

Other Notes: He can't speak Dreamlandian.

Name: Cwis
Age: Mental age: about 1,000 years old Physical age: Looks about 18.
Race: Boo
Sex: Male
Appearance: Image
Except with more oval eyes and 2x longer fangs.
...
...
...
Personality: He's nice, but if someone gets on his nerves, he might hurt them.
...
...
...
Powers:

*floating (duh)
*invisibility
*holographic
*teleportation
* hypnotism
*Is really good at scaring

Vehicle of Choice: He normally walks to places but can teleport.
...
Weapon of Choice:

Weapon 1 - His fan from Bow
Weapon 2 - His hands
Weapon 3 -

Other Notes: He has 3 tubes from his mouth. They lead to:
1. His stomach
2. A wormhole
3. His lungs
He can cough almost anything up.

Name: Cwis
Age: 11
Race: Lileep
Sex: Male
Appearance: He's a shiny lileep
...
...
...
Personality: He's very nice but can get mean and aggressive.
...
...
...
Powers: (Put Power In this format)

Power 1 - He's a pokemon, so pokemon Moves.
Power 2 - Power 2 description
Power 3 - Power 3 description

Vehicle of Choice: none
...
Weapon of Choice:

Weapon 1 - His moves
Weapon 2 - Weapon 2 Description
Weapon 3 - Weapon 3 Description

Other Notes:

Name: Linkman
Age: 13
Race: Human
Sex: Male
Appearance: He's like the male hero in pokemon Saphire and Ruby, but has a red hat.
...
...
...
Personality: He's very nice to his pokemon but he sometimes makes fun of his opponents.
...
...
...
Powers: (Put Power In this format)

Power 1 - Power 1 description
Power 2 - Power 2 description
Power 3 - Power 3 description

Vehicle of Choice: Bikes
...
Weapon of Choice:

Weapon 1 - His pokemon
Weapon 2 - Weapon 2 Description
Weapon 3 - Weapon 3 Description

Other Notes: (tell him other facts that didn't have their own subject)

NEW!!!

Name: Caru
Age: probably 16
Race: Wheelie
Sex: Male
Appearance: A purple Wheelie.
...
...
...
Personality: He gets angry easily and can hold a grudge. Is rarely nice to someone.
...
...
...
Powers:

Power 1 - Can go very fast and can reach his top speed fastly. (300 mph)
Power 2 - Can fire tires out.
Power 3 - Power 3 description

Vehicle of Choice: Himself
...
Weapon of Choice:

Weapon 1 - Weapon 1 Description
Weapon 2 - Weapon 2 Description
Weapon 3 - Weapon 3 Description

Other Notes: He can be ridden on, although he doesn't really like it.


BTW, this is the longest post that I made in my life.

_________________
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Last edited by Chocolate Kirby on September 7th, 2007, 7:07 pm, edited 1 time in total.

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PostPosted: September 4th, 2007, 5:08 pm 
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ROYAL RAINBOW
ROYAL RAINBOW
User avatar

Joined: December 4th, 2003, 12:32 am
Posts: 4382
Location: Probably somewhere
Gender: a mystery
Favorite Kirby Game: Kirby's Dream Land 3
About Me: I'm Diddgery!
I got rid of my old profiles because they're not applicable anymore so here's Diddgery!

-Basics-
Name: Diddgery
Gender: Male
Age: 8
Species: Cricecorn
Alliance: Too young to pick sides
Homeland: Some woodsy, grassy place that's probably really far away.

-Descriptions-
Personality: Diddgery is naive and naturally curious. He isn't afraid of meeting new people (unless said people are twenty-foot-tall monsters) and enjoys making new friends, though he's rather timid when he's out of his element. Being young as he is, he doesn't think of love or romance at all. He can be cowardly, usually hiding when fights or other such problems arise, and he can't stand the sight of blood - but if his friends are in danger or counting on him, he's capable of amassing his courage and doing something brave. He has a large sweet tooth and has a propensity for making off with cookies and other sweets.
Appearance: Diddgery's a little brown-furred rodent-like creature with a single horn coming from his forehead. If you need a picture, try this one. Or this one is good too.
Voice: Not necessarily an accent so much as an effect of his age, but he doesn't enunciate his words sometimes and has a tendency to mispronounce things. His voice is high-pitched and a bit squeaky.

-Stats-
Strength: Very weak.
Stamina: Not a lot.
Intelligence: He's young so he doesn't know a lot!
Wisdom: More likely to make foolish decisions than logical ones; he acts on his emotions and instinct more than his mind.
Agility: But at least he's fast, right!!
Magic: NOPE

History: Diddgery was separated from his family when he was very young; he was discovered lost and alone by a boy named Revor, who took him in. After spending some time with him, Diddgery was able to be reunited with his family. But for the sake of roleplaying let's say that Diddgery wound up getting whisked away to a faraway place by some stray magic or whatever!

-Other Info-
Do not confuse this Diddgery with the one you see in the mailbag!! That one eats bees, gets fired out of cannons, and is kind of sarcastic. This one doesn't do any of those things.

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~


-Basics-
Codename: The Weasel
Gender: Male
Age: A good estimate would be somewhere in his late 20s or early 30s but nobody knows for certain.
Species: Furret
Occupation: Secret Agent
Alliance: [CLASSIFIED]
Homeland: [CLASSIFIED]

-Descriptions-
Personality: The Weasel is stoic in any given situation. In some aspects this is because his training requires him to avoid getting too involved emotionally, but it's mostly because it helps make him come off as cool and mysterious (plus, chicks dig it). There are those times where he loses his cool, of course, but he is normally good at keeping his emotions in check. If he has a mission, he will focus entirely on accomplishing it and give little regard to others -- unless those others happen to be involved in the mission, or are hampering his progress. He outright refuses to give any information about himself beyond his codename.
Appearance: He's a Furret, so you know the drill: long, mustelid body, horizontal body stripes from torso to tail, that sort of stuff. Unlike other Furrets, The Weasel's fur is a bit long just above his eyes and sticks out in spiky tufts. To keep up with his secret agent persona, The Weasel wears a leather jacket and an omnipresent pair of cool, cool shades. He is usually seen with a cigarette and keeps a pack of smokes in one of his jacket pockets, but he tries not to smoke too much around the kids. Here is a reference picture.
Voice: Kind of gravelly due to all the smoking he does. He happens to be bilingual (English and Pokéspeech or whatever you want to call the language of Pokémon). As such, when he is suitably pissed off he winds up lapsing into his native tongue (read: yelling "Furret" angrily, over and over).

-Stats-
Strength: His physical strength is a bit lacking due to relying on his firearm. While still capable of packing a punch when needed, The Weasel relies more on his speed to give him the edge in battle.
Stamina: The Weasel has undergone training to enhance his stamina, so he is capable of staying active on duty for long stretches of time. He can take a couple more hits than your average Furret, too, but he'd rather get out of a fight unscathed.
Intelligence: As a secret agent, The Weasel is required to have suitable knowledge in a variety of areas. Unfortunately, he didn't pay much attention -- he gets most of his knowledge about what's what from mission briefings.
Wisdom: The Weasel makes good use of his wits. He is as quick at thinking as he is on his feet, which helps to get him out of many unfavorable situations.
Agility: Furrets are known for their speed, and The Weasel is no exception. His body is well-built for careful and tricky maneuvering, and he uses this to gain advantages in fights.
Magic: Does Shadow Claw count?

-Combat and Travel-
Abilities:
-Keen Eye: An innate ability of Furrets that helps maintain accuracy. As such, The Weasel is rather good at making sure his attacks connect with his opponent(s). He owes a great deal of his marksmanship skills to this.
-Unarmed Combat Skills: The Weasel prefers to use handgun, but that doesn't mean he's incapable of decent hand-to-hand. He's capable of slamming his opponents with his long tail, and his agility allows him to attack quickly. And while the other agents frown on this, he's not above fighting dirty; if his opponent is readying an attack, he won't hesitate to sucker punch them.
-Shadow Claw: The Weasel's only legitimately special attack, which was mastered after much (highly classified) training. When activated, one of his paws become cloaked in a shadowy aura with three large, sharp claws. This technique is powerful, but can be unwieldy and requires quite a bit of The Weasel's concentration to keep up.
Equipment:
-Handgun: The Weasel's trusty semiautomatic pistol is his main method of attack. Having undergone special (also classified) training, The Weasel is capable of firing it without suffering much recoil. His pistol is typically loaded with your standard ammunition, which is effective on most anything that isn't well-armored. His handgun holds six rounds, so once they're spent he'll have to stop and reload. Thankfully he carries several spare magazines just for that purpose.
-Shadow Ammunition: When normal bullets won't cut it, The Weasel has another trick up his sleeve. Nicknamed "phantom bullets," these shadow rounds are a specially developed type of ammunition that are based on the Shadow Ball technique. Shadow rounds are capable of passing through even the toughest armor, just like a ghost. The recoil from these bullets is greater than that of normal rounds, and as such more caution needs to be exercised when they are used -- they can't just be fired haphazardly. The Weasel only has a small amount of these rounds on hand at any given time, since they are still experimental.

-Social Life-
[CLASSIFIED]

-Other Info-
He has a smoking addiction, but he says he can stop at any time, so it's okay. I would recommend against bothering him too much about it. I'd also recommend against messing with his shades; he is very fond of them.

_________________
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ADVENTURE GAME TRILOGY
Pokémon White Friend Code: 1420 6978 9511
3DS Friend Code: 3652 0663 1639

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Last edited by Diddgery on April 3rd, 2010, 12:32 am, edited 4 times in total.

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PostPosted: September 4th, 2007, 5:55 pm 
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Mirror Power!
Mirror Power!

Joined: December 12th, 2006, 8:47 pm
Posts: 375
Location: What? What what? What what what?
Gender: Female
Favorite Kirby Game: Kirby & the Amazing Mirror
A bit complicated...

Name: Star
Race: Puffball
Sex: Female
Appearance: A yellow puffball, with light orange feet and cheeks. Oddly enough, she has glasses shaped like half a circle and wears a baseball cap with a star on it.
...
...
...
Personality: Star is generally shy around new people and environments, but around friends and things she's familiar with, she acts calm, and relaxed with a touch of sarcasm mixed with a temper. There are some people who constantly annoy her to no end, and those people usually end up flat on the ground with a huge headache. She's not one to pass up a chance to trip people on 'accident'.
...
...
...
Powers:
    Teleportation - Obviously, the power to disappear and reappear in a different spot. This is done by pushing up her glasses slightly.
    Inflate, Deflate, Inhale, Fly - As a puffball, Star possesses the ability to inflate and fly, deflate, and inhale, just like Kirby.
    Copy - If a certain enemy has an ability that Star can use when she inhales the enemy, Star will automatically "steal" that ability.
Vehicle of Choice: Warp Star

...

Weapon of Choice:
    Bow - Star's preferred weapon, a simple wooden bow, but the arrows are made from the shards of a fallen star.

History: Star was the result of a mass cloning spree by Dark Meta Knight, along with several other clones. This was all an accident, and Dark Meta Knight took off with the real Kirby into the Mirror World. Seeing a meteor was going hit Pop Star, the clones, Star among them, set out to destroy the meteor and succeeded. Now, Star is currently in the Mirror World with group of clones searching for Kirby.

-----

Name: Kindra
Age: Mentally acts like a 14 year old.
Race: Puffball
Sex: Female
Appearance: A sky blue puffball with feathery white wings, her eyes are usually innocent looking.
...
...
...
Personality: Complains about stuff, but she would complain about the moon if she could. Acts a bit childish when she doesn't get her way and has some temper problems. On occasion, like when other people are hurt, she's pretty sympathetic towards them but usually doesn't bother to help them. Kindra is also very hyper, and shoots around like a pinball.
...
...
...
Powers:
    Flight - Her wings obviously grant her the power to fly.
    Slight control of Ice-Due to an accident and events with a Keke called Nathan, a cursed book, and a pendant called the Esper Eye, Kindra was cursed for a while to turn into a monster if she got too cold, and she was constantly cold after the curse. After the curse was removed, Kindra still retains some of her ice powers, but is weakened a bit if hit with ice attacks.

Vehicle of Choice: Usually flies to her destination, but if it's really far away, doesn't mind riding any type of vehicle as long it as it doesn't throw her off.
...
Weapon of Choice:
    Mirror Wand - A wand with a small piece of the Crystal Shard itself embedded in the hilt, the wand is Kindra's primary and only weapon. Is able to reflect nonphysical attacks back, create a mirror beam, and energy attacks. The Mirror Wand also acts as a sort of flashlight, being able to glow at different levels of brightness, from very dim to blindingly bright. After Captain Exuro modified the wand, it was able to make other things glow as well.

Other Notes:
History: Kindra first crashlanded in Ripple Star, which was an oddity for all the fairies who lived there, as none of them had ever seen a puffball, especially not one with wings. Some fairies had seen a pink puffball, but it didn't have wings.

When Kindra first tried to remember where she was, she only remembered her name and something about a possessed robot hitting her like a baseball. Most of them were amused by this, but one kind fairy took Kindra in, and helped her earn a living. When Dark Matter came to Ripple Star to take the Crystal Shard, Kindra's caretaker gave her the Mirror Wand and told her to leave, which Kindra did reluctantly.

After wandering to many planets by getting rides, she discovered a letter from Captain Exuro inviting her to join an expedition to the Great Cave Offensive, which she did, and after the events of so and so, getting cursed and uncursed, Kindra wandered around and found the Coliseum, which she only joined because she was bored.

((Redoing the whole thing, adding everyone else later.))

_________________
Image
Sig made by Chooch. Thank you so much, Chooch!

Image
Yo. A Joe. And it grew up. XD

Image
Image

Ivyna J Spyder wrote:
Damn you Meta Knight and your expensive tastes! :shakefist:


My character's profile's


Last edited by Star Kirby on March 20th, 2008, 6:47 pm, edited 6 times in total.

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PostPosted: September 4th, 2007, 6:22 pm 
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You want it friend? It's yours... if you have the rupees.
You want it friend? It's yours... if you have the rupees.

Joined: December 17th, 2006, 11:18 pm
Posts: 1829
Location: There are ninjas behind you. I'm behind them.
Gender: Male
Favorite Kirby Game: Kirby Super Star
Name: Nathan Peroin Crow (N.P.C.)
Race: Keke
Sex: Male
Appearance: Like most Kekes, he has white hair. He wears a brownish jacket. He also wears brown sweat pants. His left arm is green, claw-like and has ice powers, due to an accident involving a cursed book.
Picture: http://i10.photobucket.com/albums/a106/ ... heKeke.png
...
...
...
Personality: Very greedy, often hording treasure or demanding compensation for injuries. Despite this, he's unusually nonviolent and prefers to break up fights rather than start fights, especially if they get in the way of treasure hunting. He likes to sketch the insides of temples and to excavate historical artifacts and observe them. Due to a recent disaster from not checking to see if the treasure was riddled with explosives, he's quite paranoid with treasure, especially if it's being blatantly given away. He's not one to remember names, so he just gives people irrelevant nicknames if he dosn't like them too much.

Powers:
    Ice Manipulation - Due to Nathan's curse, he can freeze stuff with his left arm. He can also control the ice once creating it. The more ice he creates, the colder he gets, and the colder he gets, the more powerful he is. Even when not using the arm, Nathan is perpetually cold.
    Full cursed form - Without his curse-sealing jacket, Nathan reverts to a monsterous version of himself. He's much faster, and almost everything around him freezes. He can also create large and complex forms of ice with almost no consequence. If nathan's recently been injured a lot, those injuries will resurface in a zombie-like fashion. Nathan will attack people he hates most first, and is somewhat aware of his actions. Nathan remembers everything he did in his cursed form afterwards.
Vehicle of Choice: None.

Weapon of Choice:
    Glaive - Just a simple glaive (meaning, a large blade on a spear pole). It's kinda cheap, but still useful.
    Esper's Eye - Esper's magical glass eye. It's an improved version of "Helper eyes", and old people aid developed by Esper. It's a glass eye on a silver pendant. Anyone who puts it on is immediately brought into it's ownership, temporarily blinding all other owners nearby. The casing on the back lists all the owners of the Esper Eye, and the Esper Eye absorbs energy from whoever currently wearing it. It gives wearers increased physical ability, psychic communication with other owners, increased sight, and it records memories. Owners will also develop their own unique powers depending on how they use the Esper Eye.
    A3 Detonation Rod - A weapon that was found among the explosive treasure that was previously noted. It has several explosions that can be used at any time, however they can only be used once a day. They include: Soul Charge, Projectile Charge, Flame Charge, Burst Charge, Timed Charge, and Magic Missile. Soul Charge's power is Dependant on how much inner magical power a person has. The blast from it is substantial in the hands of Nathan, but can be incredibly destructive if used by someone with more power, such as a simirror or Burnin Leo, or something. Projectile Charge shoots a stream of explosions. Flame Charge.... explodes in fire. Burst Charge knocks things away, and Timed Charge explodes after a set time. With magic missile, the rod turns into a missile and fires off.
Other Notes: Nathan has no inner magical power whatsoever, making him dependant on the Esper's Eye for fighting skills. It also means that his Soul Charge attack barely has enough force to blow a table. His ice powers come from his cursed left arm, not his own power. His lack of magic also prohibits him from making ordinary objects fly, a power most Kekes enjoy. People tend to hurt him. For various reasons.
I ran Nathan through the Mary Stu litmus test, his score was 8. Yay!

Name: Hubert Moray Norbert (HMN)
Age: 5 years. (He's a fish.)
Race: Blipper
Sex: Male
Appearance: A blipper. He has a racing cap and racing goggles.
Picture: http://i10.photobucket.com/albums/a106/ ... lipper.png

Personality: Somewhat lazy, but tries not to be a bother. He can be really sadistic if he wants to, however. He holds grudges for a long time, but won't bother to carry them out until he's on the race track.

Powers: None.

Vehicle of Choice: Supposedly, having a fish driver have a fish-themed racer was spposed to improve his popularity. In all seriousness, that concept in itself is rather disturbing. It's made even creepier by the fact that the Fish Star has a collection of souls stored inside it, powering it. It looks like a blue flounder, in the fact that it's sideways and flat. It's biting jaws

Weapon of Choice:
    Infinity Dagger - His knife, with lots of weird, glowing red letters on it. He found it on an excavation to one "Most cursed tomb we've seen all year." It has the power to control artificial life. While he mostly uses this to control the Fish Star, he can also use it on Dark Matter, Zombies, and Zombie Puppets. It can also be used to combine him with whatever he's controlling (such as turning the Fish Star into a flying, munching fish suit.) It can also possess Hubert, temporarlily healing any wounds he has and making him all evil and stuff. After being cursed with it for a while, Hubert can manipulate the size and form of the dagger, such as making it into a sword, a gigantic knife, or a bladed whip.
    The Fish Star - The Fish Star is a weapon as well as a vehicle. It's primary attack is to eat things, undead, mechanical, biological or otherwise, with it's powerful and sharp sideways jaws, it also has a myriad of weapns built into it's mechanical insides (Such as machine guns and missiles). It's ultimate attack is the Terrestrial Dive. It can swim through land as if it were water, leaving only a shadow to determine where it's strike. It needs it's full concentration for this move, so controlling it with the knife is a no-go.
Other Notes: If using this character for a Pokemon RP, Hubert is a slowbro. Instead of the Fish Star, Hubert sports his clam, Fisar. All he can do with Fisar is preform crazy combos involving his Withdraw move. As well as use Fisar to keep watch and collaborate on ideas. He also tends to get hurt. Why?

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PostPosted: September 4th, 2007, 6:41 pm 
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Son of Wind
Son of Wind
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Joined: August 25th, 2007, 12:41 pm
Posts: 142
Location: alley in the back with the coke fiends in the 'lac
Gender: Male
Favorite Kirby Game: Kirby Super Star
I'm reposting Volnar Balrung/Malchor.

Also, "overpowered"? Nothing's really overpowered. .__. You can always make moar powerful characters, really. Power isn't the thing that needs to be limited - idiocy and complete invincibility is. You should always have a weakness. With weaknesses, anyone can be beaten. Just have to make the right character.



Name: Volnar Balrung
Title: N/A
Gender: Male
Race: Human

Occupation: Warrior/Farmer; currently Traitor of the Kingdom and Exile

Height: 5’11”
Weight: About 190 lbs. (muscle, no fat)
Complexion: Stoic, Calm, Fury-laced
Mental Age: 27
Physical Age: 27
Build: Lithe, Strong, Tanned

Physical Depiction:
Volnar is a powerful young man. He used to look like merely a farm boy on the outside, but now is recognized as a soldier, merely for his various scars which are badges in themselves. His skin is tanned considerably, due to his constant fighting, and this gains him the disrespect of some higher nobles. Volnar has short, light brown hair, and green eyes that used to sparkle mischievously when he grinned, but now only show a dull flame. Volnar happens to be tall, about 5’11”, and his weight in all in muscle. He is not the best-looking guy, nor the ugliest - his attraction would merely be in his personality.

Current Attire:
Volnar Balrung is currently wearing black armor. This armor is extremely sleek and created from the finest metals, mithiril and dragon skins; the armor is lightweight and keeps to Volnar's body, giving him the image of a scout, which can serve to fool opponents in the night. The armor has no weak spots or pressure points to take advantage of, however it does not protect well against powerful bludgeoning blows. The armor is accompanied by gauntlets and boots, made of the same mix of armor and covering his arms and legs, respectively. The armor itself is magickally enhanced, and will deflect spells launched at Volnar off of him. He wears a scabbard in which he carries his only weapon, Widowmaker (see Armaments, below).

Personality:
Past: Volnar Balrung is quite the odd character. He is a bright and cheerful young man, not plagued by any sort of doubt. The blessing of youthful fire surges through his veins, and as a result he can be quite a fun guy. He loves to party, and is always open to new friendships with anyone. He is never cocky, simply a fun person who knows what to say and when to say it. His farming skills help him to become a master chef – as a result, his friends envy him for his cooking knowledge. Volnar knows the darker side of life, the violating and the murder and the slavery out there in the kingdoms, but he likes to push those thoughts away from him and focus on the good side of people, the party and the rush. Although he is having good times now, that is all about to crash down if his current attitude continues unpaced. It will eventually bite him in the behind, as he experiences betrayal and defeat as his life moves onward.

Current: He has learned. Volnar has evolved from his years of experience in the battlefield, fighting with his men. He has overseen operations to destroy opponents, not only with brute force but with morale. He is horrified at what happens and what he has done to help the world of covert military tactics, and so he has gone on a vacation of sorts, to get away from the madness. He cannot live with what he has done, the experiences, and as a result, his demeanor has changed extremely. What used to be the fire of a young soul has now tired, to become the righteous, cold wrath of a man who has seen horrible things and desires revenge for them. Widowmaker, his sword, does not help, and he swears he can hear something, someone's voice, whispering to him to let loose, to rage against those he helped commit crimes against humanity, to slaughter them. These voices disturb him, because he isn't insane - he would know if he was. Something is trying to communicate to him...

Interested in:
- Living
- Fighting
- Good Food
- Moose

Detests:

- Dying
- Idiots
- Bad Food
- Salamanders

Armaments:
Widowmaker – Volnar’s one and only weapon, this was a sword his grandfather Sargon Silvermane found in an abandoned cave, and the thing he left to Volnar once he died. The sword itself is purple in color, with a silver and golden trimmed handle, and the sword radiates an aura of…ancient-ness to anyone sensitive to magick in the area. It is extremely hard to destroy the sword, as thousands of powerful magick wards are placed upon it, and the sword itself can cut through the hardest things or beings, magickal in nature or not. Any powerful magi who happens to read the sword’s magic aura will find a much deeper and far more darker secret hidden within it…quite a scary ability, in fact. When Volnar draws a good amount of blood, and the blood stains the sword, the sword will send him into a berserk state, where he attacks anything, friend or foe. This state enhances the sword with intense magicks so that whatever it hits it will turn into a ruby statue, no ifs ands or buts. However, the key words here is "berserk state" and that he'll attack anyone or anything, friend or foe. It would be quite easily, naturally, to deter him by skipping around and leading him into his own party members; slower people, however, are gonna have a problem against him.

Abilities:
Volnar is a normal human. As a result, he has no abilities to speak of, besides his superb swordsmanship and his powerful physique…yet. His sword, however, will grant him something horrible yet awesome at once, when his first fight begins.

History:
Volnar Balrung was the son of the son of a legendary adventurer named Sargon Silvermane. Sargon Silvermane owed no allegiance to any of the four countries in the world, neither Xilderan, nor Zigbar, nor Fantrem and definitely not Skazenthem. So during their golden ages he roamed with a party of fellow adventurers, looking for a good dungeon to raid, some good gold to gain and some nice ladies to take back home to his bedroom. This all came to an abrupt halt, however, when Sargon found an odd sword. He came home, gibbering about “the ruby monsters coming to life”, and was forevermore condemned to his rocking chair. Sargon had turned mad from the experience, so Sargons son stopped adventuring to return home and help his grandfather with his newfound insanity, and raise his recent son, Volnar.

Sargon’s son, Erendiel(name to be replaced once I get moar originality x-X) Silvermane, was just like Sargon in nature and lust; he loved the crawl of the dungeon, the smell of gold a room away, and some beautiful ladies to get lucky with, but he did not become as legendary or as powerful as his father. When Sargon returned home, bat-@$#^ mad, Erendiel came to help him; it was also around this time he met his future wife, Mara Balrung. At first sight they were in love, and this was true love; no infatuation, a magickal connection rare in those days. They were married and eventually bore a child, who they named Volnar Balrung, in honor of one of Sargon’s adventuring friends who had died when a hell-hound had blown fire in a room filled to the brink with oil and fireworks. The explosion was brilliant, and all they found after was a finger and a toe, his pinky toe and finger. That was an odd incident.

Volnar grew up on a farm, oblivious to the fame of his grandfather and father. He eventually went to the city, and loved it. Learning from the grapevine that the forces needed soldiers for a war against Zigbar, he immediately decided to join up. Volnar had taken a different turn from his father and grandfather – a far different turn. So, he did join them. As he was returning home, ready to arm himself for the coming war between Zigbar and Volnar, he found his grandfather – dead. Although it wasn’t a moving experience for Volnar, as he didn’t really know his grandfather that much, what he found odd was that no one was home and, by the side of his grandfather, a sword laid down. It had been untouched, so Volnar did not think of this as a suicide. He bent down to pick up the sword but, surprisingly, it flung itself into his hands. Shaken by the sudden magickal movement of the sword, Volnar fled to tell his father of the event.

A funeral was held, but many people were thankful the man was dead, including Erendiel, who thought of his father as a tortured soul. Soon after, life returned to normal and Volnar quickly rose through the ranks of war, elevating himself to the position of lieutenant from his wits, his powerful body and his shining presence on the battlefield. A whirlwind of destruction, he would soon find out why, so very soon, and it involved far more than he could possibly imagine.

So the years passed, and Volnar began to gather even more experience in battle. He fought for the kingdom of Xilderan, his home country, and rose in the ranks meteorically, from lieutenant to commander of a whole subsection of the forces within weeks. As he fought his way through the hardships of war, he found out about the cruel side of the world - the one of murder, acts of assault that violated people, horrible tortures. It blew his normally cliche attitude right away and revealed his inner self, a person of stoic calm who never flinched, never gave way in the face of danger, but knew about it all. Indeed, Volnar evolved through that conflict - and as he matured, and grew, so did his sword. It was beginning to pulsate with magick energies, and it's abilities would soon be found out, his path revealed.

Volnar Balrung heard of a Colloseum, run by a group of people presenting worthy fighters, so he travelled to the location of the colloseum, and prepared himself for war. He fought one person in the area, but left soon after, due to boredom.

When he returned to his kingdom, he first found an assault on his home as a welcome; then a group of hired killers attempted to raid the burning-down house and steal Volnar's sword. Volnar, quite surprised, fought the team of five off in his own home, managed to get to his sword, and flew out the window before the whole house collapsed behind him. He proceeded to hide at a local pub in the town he had come from; and quite suddenly, a messenger burst through the door, delivering a letter from the King to meet for a promotion. Volnar, confused but happy at such a prospect, walked out of the bar and came to the specified location - a dark, dank alley. The King was waiting there, and the two instantly clicked; they chatted like old friends. As the King was about to leave, however, his face suddenly bulged up to massive heights, and then exploded in a horrible way, splattering blood and gore over the alley and Volnar. From out of the body came a massive, grey Daemon - who proceeded to grin widely at Volnar, blink, and teleport away. Volnar was chased by the King's Guard when he was found over the body of the dead king, blood splattered over him, and is currently in hiding, moving from place to place, running away and trying to figure out what...exactly...happened, and why.

Quote
"Fact is nonexistent. Everything can change."


Malchor, folks, Kirbified


Name: Malchor the VIII
Title: "Crazy Old Mage Guy", "The Magi in the Corner", etc.
Gender: Male
Race: Kirby

Occupation: Eccentric Batshat Mad Wizard

Height: 8"
Weight: 16 lbs.
Complexion: Insane, Old
Mental Age: Who Knows?
Physical Age: Looks like an older fellow in Kirby years
Build: Round

Physical Depiction:
Malchor is a wizard Kirby, and as such his rubbery skin is wrinkled to an extent. He possesses one of the classic "wizard's beards", except it's all gnarly from his constant twisting of it. The Kirby is an average size for a Kirby, average weight, but he doesn't have as big an eating capacity as younger Kirbies. Malchor is also completely golden; from head to toe, he reflects light off of himself and is completely shiny. This does not affect him or his powers in any way, and in all other respects, he is a normal Kirby - he's just golden as a button.

Current Attire:
Malchor is donned in the Wizard's Apparel of the Order of the Magi, the universal magick guild that makes its HQ in Tashia. This attire is a beautiful robe, covering most of his body but his face and his stubby little arms, and the robe trails behind him slightly. Sown into the robe are the seals of the Grandmasters of Tashia, and a secret seal that shows him as a GrandMagi of the wizards. Intricate designs have been weaved through the ruinous letters, forming a story of sorts about his ascension through the ranks. Like his skin, this is completely golden, for some odd reason.

Personality:
Malchor is mad. He suffers from a variety of different delusions, including megalomania, a massive ego, sadism and just utter insanity. He is completely spontaneous, one second toying with the opponent, the next crushing him down under the power of the mighty Magicks of the whole omniverse. He can switch sides easily, with the slightest annoyance or false move, turning one-on-one battles into brawls, pulling others in with charm spells, and then sniping from afar. His power is massive, but it all gets into his head, and he fathoms himself the most powerful mage EVER to grace Dreamland. Although this is an exaggeration, it may not be soon, because if Malchor continues his quest for power, he will eventually become the ruler of the whole Kirby solar system...

Interested in:
- Sadistic Killings
- Golden Stuff
- Spells
- Himself

Detests:
- Idiots
- Non-Golden Stuff
- Anti-Magick Shields
- Others

Armaments:
Malchor merely wields a Kirbish staff, which although very pretty, does nothing but channel some of his magicks for him.

Abilities:
Malchor is an EXTREMELY powerful mage, with the ability to level big towns easily and cause massive damage to cities by himself. His powers transcend to the various different planes, including the Astral, the Paradigm, and the plane of Magick itself. He draws his powers through a variety of sources, but with enough power, he can pretty much accomplish anything set before him. However, some of his bigger spells require more time - this is natural for stronger abilities. Malchor is accomplished in a variety of different subsects of magick, including healing skills, cleric spells and the ways of the druid and the anti-druid. He tends towards the darker magicks, but will use the more powerful lighter ones for cruel ironies in death. Malchor possesses a hidden headquarters, somewhere on the planet Tashia, and it is said in legends that he houses an army of animated skeletons to command.

History:
Malchor the VIII was the eighth in a line of sons who had each gone off to a keep in the borderlands and fallen. Malchor the VIII was a young wizard at heart, even during his toddler years, showing an affinity for magick very quickly. He was not sent off to the Keep, like his older, warrior brothers; instead, his mother and father sent him off to the Order of the Magi, where he was trained in the arts of magick even more by the Brothers Magus of the Order. Malchor's family happened to be the last blood descendants of royal consorts to the first Kirbish king of a planet filled with Kirbies, before the Nightmares came and drove them into hiding. One of their wizards, named Locarhm the VIII, fought a massive beast unleashed by the Nightmares and managed to drive it off with his magickal prowess, but died in the process. Throughout the line, people waited for his reincarnation, but no word came until Malchor was born.

Malchor continued to train at the academy for years and years. The teachers were disturbed by him, however, because as he aged, he continued to desire readings on dark secrets, tales of immortal life, various potions that promised such things. The Ulti-master, however, shrugged it off as curiosity, and it seemed to be so. The years went by, and Malchor became a promising student, eventually a Grandmaster of the Order itself and on the way to become the Ulti-Master - however, one night after he was promoted to Grandmaster, he just disappeared. Gone. Away.

The Order began a search for him, but failed to retrieve any information on him. The years past, and he was forgotten. Forty years past. Sightings of him have trickled in from various caravans and messages found in bloody dungeons; messages that say "he has returned, my god, he has returned, OH JESUS NOOOOO!!! AAAAR-", but most people unsteadily shrug it off, but not without a glance behind their shoulders. The only signs of him, still, are the brutal murders, those that appear with the symbol of the Grandmaster reversed, inverted. What has happened to him in those forty years? No one knows.

No one but he.

Quote
"Magick changes everything. Without it, we do not exist."

EDIT: New addition, the amazing businessbear Uncle.

Name: Uncle
Age: He hasn't kept track for a while.
Race: Star Bear
Sex: Male
Appearance:
Uncle is a businessbear, and as such is a bear. As a star bear, his fur is completely white and slightly luminescent. Casually, he only wears a red ribbon around his neck; however, during business meetings and dealings with his company, he wears a brown business suit, custom-made out of the finest fibers in the universe for his one-foot tall frame. His eyes are brown, as is his nose; however, by altering the lighting around him, he can darken or lighten himself to the view of others.

Personality:
Uncle is a fun, loving individual. He is enjoyable and wanted at social events, easily becoming the life of the party next to popular celebrities and sports stars. In his business, however, his only motivation is profit. As a result, all grunt labor is executed by robots and the only positions for non-robots in the company are executive ones. Uncle will easily fire someone of great talent if they have brought shame to the company; after all, Uncle Corp. spans galaxies, and there will always be someone with the same amount of talent in the universe. He is a ruthless businessman, bulldozing his competitors over with ease; and if that doesn't work, he will resort to PR attacks.

Powers:
    Control of Energy - Uncle has immense control over energy of all sorts. He rarely uses this power, however, as it can annihilate whole worlds if used incorrectly.
    Immense Resources - Uncle controls a multi-trillion dollar industry, which is mainly based in technology but also specializes in sports equipment, food, and even alcohol and cigarettes. The HQ of his company is a massive fortress-planet, able to propel itself through space and time. He also has legions of robots devoted to him, and vast human resources as well.

Vehicle of Choice: Uncle Corporation Headquarters, a flying planet-fortress.

Other Notes: Uncle rarely uses his energy powers unless it is a life-or-death situation. He also has an unusually liking of cheeses, of all sorts.

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Last edited by Snore-de-Bliss on November 6th, 2007, 1:45 pm, edited 2 times in total.

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PostPosted: September 4th, 2007, 6:46 pm 
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Son of Wind
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Joined: August 11th, 2007, 11:41 am
Posts: 127
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Volnar Balrung wrote:
I'm reposting Volnar Balrung/Malchor.

Also, "overpowered"? Nothing's really overpowered. .__. You can always make moar powerful characters, really.


oh really, what if I said; "he can blow up the universe just by thinking it." now that is the type of stuff that is "overpowered".

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PostPosted: September 4th, 2007, 6:47 pm 
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ROYAL RAINBOW
ROYAL RAINBOW
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Joined: December 4th, 2003, 12:32 am
Posts: 4382
Location: Probably somewhere
Gender: a mystery
Favorite Kirby Game: Kirby's Dream Land 3
About Me: I'm Diddgery!
Volnar Balrung wrote:
Also, "overpowered"? Nothing's really overpowered. .__. You can always make moar powerful characters, really.

I'm going to say someone who has unlimited stamina and no weaknesses and extreme proficiency with any weapon and incredible powers that can completely destroy anything just by looking at it... I'd say that character would be overpowered.

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PostPosted: September 4th, 2007, 7:35 pm 
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Son of Wind
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Joined: August 25th, 2007, 12:41 pm
Posts: 142
Location: alley in the back with the coke fiends in the 'lac
Gender: Male
Favorite Kirby Game: Kirby Super Star
Diddgery wrote:
Volnar Balrung wrote:
Also, "overpowered"? Nothing's really overpowered. .__. You can always make moar powerful characters, really.

I'm going to say someone who has unlimited stamina and no weaknesses and extreme proficiency with any weapon and incredible powers that can completely destroy anything just by looking at it... I'd say that character would be overpowered.


Let's say that character has a weakness where he can't leave the planet he's on by his own will, and if he is forced to, all those powers go away.

You transport him onto a different planet and lol deaderz. :3

Or hatred of water. Water-wielders will scare the shat out of him. Or maybe his powers don't work on characters of a certain alignment. You could also just create a character to kill his. :/ It's not hard, honestly. Or maybe he wields magick - so throw up an anti-magick field. Maybe he's MADE of magick; so the same thing happens. If he's a Manifestation of something, you could get rid of most of what he manifests and he could go away (this is really hard unless you're at that level of power :<), etc., etc.

Imagination overrides everything, even if the character doesn't have any "weaknesses". You look deeper into the character to find them. .__.

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PostPosted: September 4th, 2007, 8:02 pm 
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Kirby's Motorbike.
Kirby's Motorbike.

Joined: January 11th, 2007, 9:08 pm
Posts: 933
Location: Anywhere were there's chocolate!
Gender: Male
Favorite Kirby Game: Kirby Super Star Ultra
Xartarin. If you finish it, you should write something like "And my characters normally get hurt." or something. Oh, and no offence.

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PostPosted: September 4th, 2007, 8:23 pm 
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You want it friend? It's yours... if you have the rupees.
You want it friend? It's yours... if you have the rupees.

Joined: December 17th, 2006, 11:18 pm
Posts: 1829
Location: There are ninjas behind you. I'm behind them.
Gender: Male
Favorite Kirby Game: Kirby Super Star
Done. But that's not my fault. You people just always hurt my characters.

Why do you do that? (pq)

PS, I added Hubert's profile.

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PostPosted: September 5th, 2007, 7:23 pm 
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Joined: June 14th, 2007, 3:33 pm
Posts: 967
Location: You know it to be true
Gender: Male
Favorite Kirby Game: Kirby Super Star
About Me: Imperial daggerface.
Name:Shrugzzy
Species:Puffball
Sex:Male
Age:Acts about 16
Appearance:A blue puffball, wearing a set of pilot's goggles. Nothing much else to say.
Bio:Pretty intelligent, comes up with a lot of plans...most of which don't work out very well.
Likes:Food, his plans working, flying

Name:Tabisleso/T-Bissle/Tabi
Species:Puffball
Sex:Male
Age:Acts about 14
Appearance:Looks just like Kirby, but citrus and not pink.
Bio:Insane. Usually acting like an idiot. Proud of himself. When he's not acting idiotic, he tries to help, but usually screws things up. First appeared as Shrugzzy's biggest enemy.
Likes:Being stupid, a good prank, beating up stupider people

Name:Pyre
Species:Biospark
Sex:Male
Age:17
Appearance:A Biospark in blue with a row of very sharp needles protruding from the forehead shield.
Bio:Nothing known about this character. All people know is that he is apparently some big war hero on Pop Star.
Likes:Dark places, the sight of blood, his own vicious sword, killing, rainbows deep down (just kidding)

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PostPosted: September 5th, 2007, 8:26 pm 
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Shooting Star

Joined: October 9th, 2003, 10:52 pm
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Location: The 'States. N-not all of them.
Gender: Female
Volnar Balrung wrote:
Diddgery wrote:
Volnar Balrung wrote:
Also, "overpowered"? Nothing's really overpowered. .__. You can always make moar powerful characters, really.

I'm going to say someone who has unlimited stamina and no weaknesses and extreme proficiency with any weapon and incredible powers that can completely destroy anything just by looking at it... I'd say that character would be overpowered.


Let's say that character has a weakness where he can't leave the planet he's on by his own will, and if he is forced to, all those powers go away.

You transport him onto a different planet and lol deaderz. :3

Or hatred of water. Water-wielders will scare the shat out of him. Or maybe his powers don't work on characters of a certain alignment. You could also just create a character to kill his. :/ It's not hard, honestly. Or maybe he wields magick - so throw up an anti-magick field. Maybe he's MADE of magick; so the same thing happens. If he's a Manifestation of something, you could get rid of most of what he manifests and he could go away (this is really hard unless you're at that level of power :<), etc., etc.

Imagination overrides everything, even if the character doesn't have any "weaknesses". You look deeper into the character to find them. .__.


Take this test, tell me your character's score, and then talk to me via PM about this (don't want to spam up the topic more, do we?).

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PostPosted: September 6th, 2007, 10:44 pm 
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Shooting Star
Shooting Star

Joined: January 8th, 2006, 9:19 pm
Posts: 1036
Location: Yoh!
Gender: Male
Hello. I'm posting the profile of a cool character of mine here, he's part of Hexor's history!

Name: Shiniyaro "Shi" Shirako Sero
Age: 18
Race: He's got Shinigami blood flowing through his veins, but he's a mortal Human
Gender: Male
Appearence:
Height: 1,85 m
Weight: 62 kg
Night-black hair and eyes;
Peculiar marks on the left eye, if looked into properly, it looks like an "S" or a "4";
He wears rather large clothing, a t-shirt and trousers. They've got holes on the shoulders and on the knees.

Personality:
He never shows his personality, in battle, he keeps silence, no matter what happens. Still, if anyone was to get close to him (as if it was possible), they would see his real self: a colder person than in battle. It's almost as if the battle heated him up.

Skills:
    -Shikotsu Myaku: Some Naruto fan might recognise this. He can control his bones freely, taking them outside his body and transforming them.
    -Near Invicibility: Due to the fact that he can control the amount of calcium in his body, he can make his own bones as strong as steel. And, even if he gets extremely wounded, as long as there is a single fragment of life within his body, he will keep standing up and fighting.
    -Survival Instinct: If he gets into a hard situation, no matter how but he'll get out of it.

Weapons of Choice:
    -Femur: He picks out the bone on the top of his leg and uses it as a blunt weapon.
    -Ulna: He takes out the bones of his arm, since the wrist to his shoulder, all fused togheter he uses it as a sword.
    -Clavicle: He puts his hands on the soulders and takes out these little bones, throwing them as knifes.
    -Rib Cage: He grabs hold of his ennemies, and makes these bones grow, piercing his ennemies' heart and lungs.
    -Patella: He makes this small bone on his knee grow and become sharp, giving him a extra effect for any attack with his knees.
    -Fibula: He grabs his legs with both hands and either use these bones as quick attack weapons or throws them.
    -Spinal Column: He makes all of these bones grow outside his body, and normally runs towards his ennemies. When he hits his opponents with this first attack, he starts to spin verticaly, causing many cuts.

Other Notes:
He's a Shinigami. Not like Bleach, he's an actual death god, his grandfather was a full-boodied shinigami with the powers to control his bones. Since he had interest in humans, and he wanted to pass fowards his power, he assumed a human form and had a son with a woman. This shinigami's power didn't appear on his son, though. The shinigami got furious with that, and destroyed himself. He didn't knew, though, that to the power of one shinigami to be reborn in another creature, the shinigami shouldn't be in the human plan.
So, that shinigami's grand-son got this power. He was born the exact same night as Hexor, in the same hospital. Coincidently, the Hospital got fire just a few seconds after Hexor's mother left. The only survivor: Shiniyaro. His first massive murder. He lived his whole life as a renegated warrior, travelling all over the world and taking away the soul of those who didn't want to leave.

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